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Posts tonen met het label Scenario. Alle posts tonen
Posts tonen met het label Scenario. Alle posts tonen

zondag 6 april 2014

Supply run in zombie town

Zombies pouring out of every house around the square

The party found a nice location for their hideout, and after some negotiation with Geoffrey Duke, a short sighted lawyer hiding in the walled mansion, they managed to squeeze their way in. When attempting to gather some supplies to fortify their new lair, things went south, and the party had to run for their lives.

 

zondag 16 februari 2014

Meeting with Ilduvu of the Seven Mothers

Our party ran into Ilduvu for a decent showdown, undecided in the end. After the confrontation our heroes traveled to Corflu, only to find out Ilduvu arrived later the same day to prepare for a support mission on the Zola Fel.

 

maandag 30 december 2013

Journey to Pavis

Jacobus, Drayin, Hjotra and Gor are fed up with their life in Colymar, and decide to travel to Pavis in search of adventure and fortune. They travel to Swenstown, have a run in with a Lunar tax official, and manage to set up camp on top of the lair of a huge sand spider. They manage to struggle through, though, and end up en route to the Moonbroth Oasis.

zondag 10 november 2013

Chaos infestation!

Giomanach charging into the tunnel

Nice adventure yesterday with the party coming to the aid of the Quivini farmers. A chaos infestation has been discovered on the slopes of Quivini between Jonstown and Boldhome, and after a failed attempt by Daerius and his hoplites, the full party minus sick Herculon venture inside the cave complex. Sharkan gets attacked by a disease spirit, and has to be carried out. They disturb the broo band during excavation work, and have to run for their lives after the Broo shaman starts throwing around his vile magic and spirits.

 

zaterdag 5 oktober 2013

Monster Island and Book of Quests

Shiny new goodies from The Design Mechanism! I have received the paper versions from these two much anticipated scenario books from Loz and Pete and several free lance writers that wrote adventure for Book of Quests. When my players glimpsed the books - just before I managed to take them out of sight - one of my players, who plays a sorcerer and who tends to be slightly overpowered against low and average opponents, much to my occassional but well hidden frustration, read the subtitle of Book of Quests.

Seven scenarios against the sorcerer. He assumed I purchased these scenario's to be able to counter him, and that he was the sorcerer mentioned. Seven scenarios against him! I saw him wondering whether he should be flattered for being so effective that I needed a special book to better my odds, or be annoyed that I had gotten a book just to get rid of him.

Evidently, I said nothing more, answered questions with more questions, and left him to stew for a few weeks :) I love being a GM, especially if you have good players who can take some abuse :D

New books!

 

zondag 22 september 2013

Ambush near Jonstown

Ilduvu surrounded, but too hard to get down

Another fine RQ evening yesterday, with the party liberating a group of prisoners destined for Pimper's block. When Giomanach's enemy Ilduvu shows up, the fight goes nasty, and the party needs every resource they possess, as well as the aid of the liberated prisoners, to save their sorcerer from being hacked to bits by the Griffin Shape nemesis.

 

zondag 3 februari 2013

New RuneQuest scenario started

The party en route for Moonbroth

We started a new campaign yesterday, with the party coming under attack in Pavis, and having to flee the city. They head for the Old Wind Temple, a dangerous voyage indeed.

 

zondag 23 september 2012

RuneQuest 6 scenario 1

Herculon and Daerius charge forward, while Jaya prepares her bow and Giomanach starts casting Palsy
We had the last session of our first scenario yesterday. In it the party ran into what was left of a party of ogres masquerading as Etyries traders. Since the encounter took place in the chaparral, far away from civilisation, and since the party was coming from the direction of the ogre lair they cleaned out just before, both sides realised on sight that there would be no pretending. The adventurers charged on sight, leaving the ogre animist little opportunity to prepare, and only one managed to summon its ancestor spirit in time.

They then returned to Pavis to check out the shop the ogres were running, and had what one could call 'a good day' with lots of goods they could sell, plus they got a four wheeled wagon out of the deal. Time for some well deserved R&R and training now...

Miniatures are Amazon (cart), Mad Knight (cannibals), and a mix with some L&L in the distance.

maandag 2 januari 2012

Baboon raid near Wilmskirk

The Stead on the road to Boldhome
On the road from Quackford to Boldhome, our heroes pass through a small Stead, which seems to be deserted, apart from a herder with some sheep and one cow.  the lone herder is mistrustful when the party approaches, but after some talking the truth comes out: a gang of robbers has been systematically raiding the Stead, stealing all but one cows, and the few warriors of the Stead have left in pursuit of the robber gang.  The party has arrived at the exact moment a gang of baboons is attempting a raid on the weakened Stead, and they decide to take up the defense.  After a drawn out fight, our adventurers get the best of the baboons, and save the day.

donderdag 8 december 2011

Chaaaarge

The planning stage - it lasted a full four seconds :)
After the capture of Aelwyn, his brother rounded up some of Aelwyn's friends to go and kick ass in the Grey Dog forest.  In spite of common sense, they charge into the woods, using a very crude decoy ploy while Odd the Dark sneaks past the enemy on his warhorse - yeah I know - and liberates the weakened prisoner.  They even give Miskar a good run for his money.  Doubtlessly to be continued!

The story: Miskar under pressure!

zaterdag 22 oktober 2011

Some you win, some you don't

Ranath, Aylwin, Ulic and Odd before the shit hit the fan
Our fellows started tonight's session with a three hour fight trying to finish off the Scorpion Man and the Broos attacking the bridge near Grey Dog.  In the end they prevail, and they gather some impressive awards.  When they learn of a kidnapping that took place during their fight, they think not one second, but decide to go rescue the damsel.  It does take them the rest of the night to come up with a plan though.  Rather than setting up in several locations at once, they gamble and set up stake near the Stead controlled by the Gagarthi, and when they actually do run into the messengers they expect, they manage to alert the entire gang.  Three of them manage to escape in the pitch black, but Aylwin is captured and taken to the Stead for interrogation.  If you listen closely you might hear his incessant screaming.

zondag 9 oktober 2011

Baboons on the prowl!

Our party decided to split up after they assassinated the yelmalio rune lord on the crossing of the Jonstown to Runegate road. They meet up with two Grey Dog nobles, and decide to travel together. When a playful baboon tries to steal some food, they decide to take vengeance and murder its entire family, including old uncle Huglug, the favourite storyteller of the baboon babymonkeys (aaaaah).

zondag 25 september 2011

Defiled by chaos!

Blanka, Odd, Ranath 'the not yet quite so wise' went off to micturate, and A'ido.  Teun is spectating
After surviving yet another botched up assassination attempt, what is left of the party after the disappearance of Gunnar and Ulic shortly after the passage of a Uleria priestess groups up with local A'ido to clear out a chaos infection nearby.  Sages meleeing with ferocious scorpion men, I thought I'd never see the day, but no-one else was up for the challenge, and I think I will grant him an extra hero point after all for such courage.  At one point he even went as far as protecting the warrior, a case of self sacrifice that is rare with Colymar tribe members, and probably the reason the Colymar yielded to Lunar where the Lismelder did not.

zondag 11 september 2011

Stalking the stalkers


We had another violence-session yesterday!  After brutally slaughtering a bunch of Tusk tourists from up north, and bloodily vivisecting their furry mounts, our bloodthirsty adventurers degraded even further and brutally murdered a group of Lunar officials that were only doing their duty.  A noble Sun Lord was mercilessly slain, a promising student of the arcane who only wanted to escape imminent death was likewise finished off, with some serious abuse of hero powers to boot.  Clearly, it was a successful round of RQ!

Or, you can read what really happened on the campaign blog!

Yes, this is blatant self promotion!

zondag 28 augustus 2011

The mob in tights

Socializing in and around the Grey Dog Inn
We had an eventful adventure, with our companions making a very good impression on the folk of Grey Dog Village and surroundings.  Aelwyn killed Elrund the butcher, a lieutenant from a local racketing syndicate that was slowly becoming the scourge of Grey Dog.  Of course, this triggered some nasty reactions, but the operatives sent failed miserably in their task.  After Blanka left for a surprise party at the local brothel, four of them went and located the gang headquarters, but they realized a frontal assault was suicidal.  Now let's hope nobody dies.

maandag 15 augustus 2011

Still no barfight!

A fellow might lose his spirit over it: I set up a nice bar, with lots of barbarians from other tribes, most of them not best friends.  I even throw in a few Storm Bull cultists on a stag night, and a small gang of cave troll on a mercantile mission.  I make a wonderful bar playing area, put all the sweet scotia furniture in, and get my NPC's to call the adventurers names, insult their mums, and otherwise offend them, and the party refuses all cause for fighting and decides to be wise and civil about it.  It would have been much more convincing had they not started fighting amongst themselves later during the session, however.  Another nice session of RuneQuest last night, with some second thoughts about a certain lack of cooperation.  Lots of muscle, but not enough out of the box thinking, that's my diagnosis.  In the end the party, still a flock of unexperienced adventurers, decided to travel to Snake Pipe Hollow and get rich quick.  Hey, if it was so simple, everyone'd be doing it!  The scenario ended with our brave barbarians being under attack from a small gang of Tusk Riders.  Bad news!

zondag 31 juli 2011

RuneQuest Session

The end of demo #3.  Where our not so hirsute adventurers manage to run over one of their own with a four-wheeled cart, where clumsy adventurers break their teeth trying to get out of a chariot, and where adversaries are grilled 'a point'.
Odd, Blanka, Gunnar, Ulic, Hjorda and Aelwin in traffic.

The duck caves entrance BBQ
The mystic powers of Ulic the not quite so arcane have foiled the evil but cunning plan of the Ducks, and all hell breaks loose.  The party quickly dispatches the clumsy ducks, and their self confidence has gotten a significant boost, setting them up rightly for the next scenario where they will confront Urgh the Impregnator, the chaotic overlord of Broos and evilness.  Pucker up, boys and girls!

vrijdag 22 juli 2011

RuneQuest Scenario in Nymie Valley

It has been some time since we had a nice RQ scenario at home, and the kids had been asking to have a RPG day as well, so today our three adventurers left their Tula and traveled to Old Man Village to pick up a set of lamellar armor.  On the way there they had an encounter with some undead, apart from that the trip was quite uneventful.
After picking up the armor they decided to leave Indra behind and travel to Boldhome.  First they intended to travel via the Royal Road, but a duck in Quackford convinced them that going by boat was a better way.
Here are the adventurers, together with a bunch of ducks, heading east towards quivini mountains.

zaterdag 16 juli 2011

Runequest Scenario in Nymie Valley

 A number of new and existing players went along for an introduction scenario of Runequest.  Our heroes manage to kill and enslave a bunch of trolls, and save a Lunar Tax collector, so it was not their finest moment, but there was a lot of laughing and sexual innuendos so everyone was happy!  The story will be appearing on the campaign blog shortly - that is once I get my ipad to do what I want.

woensdag 25 mei 2011

MRQ2 / Glorantha 3rd age Demo PC's

Here are the four characters I prepared for the demo game Friday night at the club house.  I painted them over the last week, they need a bit of touching up here and there, but look allright nevertheless.
The first one is Adaken of the Hiording, a Scholar from the Angarorl household, acolyte of the Lhankor Mhy guild, looking for the egg of a scorpion man.  He's an experienced magician with some healing skill.
This ginger lass is Grimhildir, the daughter of a Hiording Huscarl and champion of the Colymar.  She's a tough fighter and Acolyte of Vinga, with some potent healing spells.  She is trained to fight in pairs.
Grimolf is the son of hunters from the Jarnolf bloodline.  He is a good fighter, with excellent survival skills, and a good tactician.  He is a young barbarian, aged 25.
Eyildir is another Vinga maiden, age 21, initiate to the cult, and a professioinal mercenary who used to work as a bodyguard to a Tarsh trader.  She has seen most of Dragon Pass.  She has been trained in fighting as a pair and has some notion of tactics.