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maandag 26 september 2011

Horde of unliving

With all new and shiny dragon bronze weapons, haunted shields and (some) armor: Delecti's skeletons.

zondag 25 september 2011

Defiled by chaos!

Blanka, Odd, Ranath 'the not yet quite so wise' went off to micturate, and A'ido.  Teun is spectating
After surviving yet another botched up assassination attempt, what is left of the party after the disappearance of Gunnar and Ulic shortly after the passage of a Uleria priestess groups up with local A'ido to clear out a chaos infection nearby.  Sages meleeing with ferocious scorpion men, I thought I'd never see the day, but no-one else was up for the challenge, and I think I will grant him an extra hero point after all for such courage.  At one point he even went as far as protecting the warrior, a case of self sacrifice that is rare with Colymar tribe members, and probably the reason the Colymar yielded to Lunar where the Lismelder did not.

donderdag 22 september 2011

Baboon pack

In Glorantha, monkeys can talk!  Or at least, baboons can.  They talk, they use simple tools, and their spiritual leaders are powerful shamans.  Here is a new set of miniatures I painted for RuneQuest, featuring the Lance and Laser Baboon miniatures.  These are some of the best detailed mini's I have been able to put my hands on lately.

zondag 11 september 2011

Stalking the stalkers


We had another violence-session yesterday!  After brutally slaughtering a bunch of Tusk tourists from up north, and bloodily vivisecting their furry mounts, our bloodthirsty adventurers degraded even further and brutally murdered a group of Lunar officials that were only doing their duty.  A noble Sun Lord was mercilessly slain, a promising student of the arcane who only wanted to escape imminent death was likewise finished off, with some serious abuse of hero powers to boot.  Clearly, it was a successful round of RQ!

Or, you can read what really happened on the campaign blog!

Yes, this is blatant self promotion!

zaterdag 10 september 2011

Orlanthi!

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Here are a few of the new Orlanthi I painted up for the RQ campaign.  The air rune job is a bit messy, but let’s say they’re barbarians that are a bit graphically challenged.

zondag 28 augustus 2011

The mob in tights

Socializing in and around the Grey Dog Inn
We had an eventful adventure, with our companions making a very good impression on the folk of Grey Dog Village and surroundings.  Aelwyn killed Elrund the butcher, a lieutenant from a local racketing syndicate that was slowly becoming the scourge of Grey Dog.  Of course, this triggered some nasty reactions, but the operatives sent failed miserably in their task.  After Blanka left for a surprise party at the local brothel, four of them went and located the gang headquarters, but they realized a frontal assault was suicidal.  Now let's hope nobody dies.

dinsdag 23 augustus 2011

Second Floor interior and some extra's

 Let's start with the extra's: I have gotten the Alchemist Shop Friday, slapped some paint on it, just needs a bit of detailing and pin washing and we're good to go.
 I also ordered the Kitchen set: a nice touch to complete the Inn, with fireplace, pizza oven, and an atmos that is slightly to modern for RuneQuest, but amist I bovvered forsooth?
Here's the main feature, although it's not looking like much compared to the splendid complete interiors above, these beds are still gonna add a lot of spunk to my Inn rooms for sure.

donderdag 18 augustus 2011

Air Rune Shields

 I clipped off the pin on the viking shields and cut off the remnants, repaired the damage with some putty and evened things out with a pencil shaper and some vaseline oil.
Then I took some tries at putting an air rune on the shields.  One is a little rough, but the second and third attempt worked really well.

maandag 15 augustus 2011

Some new miniatures from The Foundry

Brave adventurers wielding axes.  In front, some Orlanthi Alynxes
I have 3 KR cases full of RuneQuest miniatures, but there a quite a few players who suddenly went all axe-y on me, and it turned out I have only one character wielding the one-handed battle axe and buckler shield.  So I promptly dispatched an order for more of those, and I added a trio of Lynxes - big fat lynxes too - for Orlanthi that want a traditional pet, and, later, if and when they make it to Rune Lord, for their allied spirit.  The Lynxes do look like pets that have been overfed for a few years, rather than a lean predator, but I can live with that.

Making a second floor for my inn


Yellow Polystyrene, a stump pencil, some black acryl, and a ruler.
Although I was unable to start a barfight Saturday, I'm not despairing: I have started work on the second floor of the Inn, the idea is to make a wooden floor, and then add some room walls, some nice beds from Scotia Grendel are underway to finish things off.

Still no barfight!

A fellow might lose his spirit over it: I set up a nice bar, with lots of barbarians from other tribes, most of them not best friends.  I even throw in a few Storm Bull cultists on a stag night, and a small gang of cave troll on a mercantile mission.  I make a wonderful bar playing area, put all the sweet scotia furniture in, and get my NPC's to call the adventurers names, insult their mums, and otherwise offend them, and the party refuses all cause for fighting and decides to be wise and civil about it.  It would have been much more convincing had they not started fighting amongst themselves later during the session, however.  Another nice session of RuneQuest last night, with some second thoughts about a certain lack of cooperation.  Lots of muscle, but not enough out of the box thinking, that's my diagnosis.  In the end the party, still a flock of unexperienced adventurers, decided to travel to Snake Pipe Hollow and get rich quick.  Hey, if it was so simple, everyone'd be doing it!  The scenario ended with our brave barbarians being under attack from a small gang of Tusk Riders.  Bad news!

zondag 14 augustus 2011

HQ marathon

Gamers are a weird breed, and the ones at HQ even more so.  Someone came up with the idea of organizing a 24 hour non-stop gaming session, and behold, a small dozen of gaming geeks responded to the call.  From 9 AM, our gamers played a succession of boardgames, and we went over to support such brave behaviour, although we had no intention of doing a 24 hour tour ourselves.
Still fresh and in high spirits, after a mere 7 hours of gaming everyone is still looking fresh and crispy.
A rules dispute? Grognard alert?  Or are they just posing for the photo?
My kids love games, and they did not want to miss this, so by noon we were participating.  Mind you, my daughter, aged 7, I escorted back home by 6 pm, but my son stayed and played a scenario of RuneQuest with us until well after 2 AM the next day, at which time I had to break the scenario off in the middle of a fight, much to the dismay of said son, who would not have objected to staying until 9 AM like the rest of the gamers.  That would have put me in a difficult domestic dillemma, however, so I ruled against it.

donderdag 11 augustus 2011

Still more RuneQuest miniatures

The Red Emperor, demigod son of the Red Goddess

The commander of the Dara Happan Imperial Bodyguard

The best sword, the best poet, the most beautiful and dangerous: Jar-Eel the Razoress

Lunar Soldier

dinsdag 9 augustus 2011

Working on the Grey Dog Inn

I'm a firm proponent of visual clues when Role Playing.  The player's imagination can and must be stimulated, but I prefer to have control over the look of the scenes I tell about.  Then the player can use his imagination on just about everything else in the story.  I just like to have a common starting point for my story, so I make a few houses and other buildings, and in this case I am working on the interior of what I believe will become a key building in my campaign: the Grey Dog Inn.
To be honest, what I am working on is more like a common denominator room interior with lots of room for customization: for the Grey Dog Inn I am preparing a private room and a staircase, as well as a cellar.  In other cases, this may become a library hall, or a brothel, or even a king's hall.  I made the thing from a 20 mm thick piece of green isolation board, which I carved in with a blunt pencil and lots of round and square  objects to create the 3D feel.  I then rpimed in black, and brushed up to medium grey in 3 or 4 thin leyers.  The result is fine: leightweight and sturdy, and looking real good for something that took 2 x 30 minutes.  Then I cut 3 mm foamboard to size to make the walls, glued with contact glue, and used wide masking tape to finish things off quickly: another hour.  I already had a lot of furniture ready, here is one set-up I have been trying.  I'll be making the top floor and cellar as well, already ordered lovely little beds from scotia grendel!

vrijdag 5 augustus 2011

More RQ miniatures!

Another batch of miniatures, mostly from former L&L, now Armorcast, finally got painted and based properly, so here they are:
Kallyr Starbrow, the leader of the Sartar Revolt and heir to Sartar.

A lunar Warrior

Holay Warrior

Aggar Warrior

A healer of the Esvulari

donderdag 4 augustus 2011

Finished some RuneQuest miniatures

The holidays have started, and I since we are not going abroad I am having a lot of free time that I can spend on clearing some of the waiting projects on my workbench.  Today I finished a part of the Lance and Laser (mainly) miniatures I have been painting for RuneQuest.  One thing I learned is that painting several miniatures at once is a good thing, but doing batches of 50 numbs the brain.  I finally got through these, and I can now start on the other 90 or so I have still lined up for RQ.  But I'll be doing those in smaller batches, 8 to 10 at most, in order not to make it a drag.
Here's a healthy grizzly that's about to be disturbed by a non-suspecting party member.
Two dragonewt demibird riders on patrol.
A dragonewt patrol with some beaked and some crested dragonewts.
An Orlanth Rune Priest casting a spell.  It looks like lightning :-)
Babeester Gor Maider taking issue.  Blood is going to flow.
This is a Reaper miniature of Fhafrd, but I think he will do sterling service as the personal bodyguard of Kangharl.

dinsdag 2 augustus 2011

Rule One Magazine


Chances are you already know this internet magazine, but if you do not, be advised there is an excellent and informative article on life in Prax in this edition: Life in Prax (part 1). Author is Andrew Larsen. This edition features some other excellent articles as well.

zondag 31 juli 2011

RuneQuest Session

The end of demo #3.  Where our not so hirsute adventurers manage to run over one of their own with a four-wheeled cart, where clumsy adventurers break their teeth trying to get out of a chariot, and where adversaries are grilled 'a point'.
Odd, Blanka, Gunnar, Ulic, Hjorda and Aelwin in traffic.

The duck caves entrance BBQ
The mystic powers of Ulic the not quite so arcane have foiled the evil but cunning plan of the Ducks, and all hell breaks loose.  The party quickly dispatches the clumsy ducks, and their self confidence has gotten a significant boost, setting them up rightly for the next scenario where they will confront Urgh the Impregnator, the chaotic overlord of Broos and evilness.  Pucker up, boys and girls!

zaterdag 23 juli 2011

Club Night

 A game of Crokinole to loosen up the fingers.
Showing off some new Malifaux characters.
 A game of Merchants and Marauders.  These guys have been at it most of the evening.
 A game of Warhammer 40K
 A game of Warhammer 40K ish, or something similar, I can't quite recognise it from the photos
Dungeons and Dragons the boardgame.

vrijdag 22 juli 2011

RuneQuest Scenario in Nymie Valley

It has been some time since we had a nice RQ scenario at home, and the kids had been asking to have a RPG day as well, so today our three adventurers left their Tula and traveled to Old Man Village to pick up a set of lamellar armor.  On the way there they had an encounter with some undead, apart from that the trip was quite uneventful.
After picking up the armor they decided to leave Indra behind and travel to Boldhome.  First they intended to travel via the Royal Road, but a duck in Quackford convinced them that going by boat was a better way.
Here are the adventurers, together with a bunch of ducks, heading east towards quivini mountains.

maandag 18 juli 2011

RQ II character sheet version 4

And here it is: Version 4

There were still a few minor improvements I found I could make during the last sessions, nothing big, but still it's nice to have a total ENC field and a allowed ENC field, I think, for those obsessive hoarding characters.