donderdag 8 mei 2014
zondag 6 april 2014
|Zombies pouring out of every house around the square|
The party found a nice location for their hideout, and after some negotiation with Geoffrey Duke, a short sighted lawyer hiding in the walled mansion, they managed to squeeze their way in. When attempting to gather some supplies to fortify their new lair, things went south, and the party had to run for their lives.
vrijdag 4 april 2014
I tested the terrain set-up for tomorrows playtest of the BRP based Zombie! Rpg rules. We're going for the 10 mm approach, meaning my WW2 terrain gets a bit more use. Just have to painting up finish 70 zombies and survivors, but that's not gonna be too hard, these Pendraken mini's paint up easily. Houses from Fieldwork, trees and hedges from various N scale train supply brands. I've got a few cars as well, for added atmosphere.
vrijdag 21 maart 2014
We have started playtesting a content pack for RQ that I'm writing, called zombie. The initial playtest went well, lots of remarks but the fun and gameplay was definitely there to begin with. My order of zombies and civilians from Pendraken is in the mail, and today I bought a lot of cool cars for our games, in N scale, approximately 1:160, because you can't have zombies without crashed cars :)
|A beetle and even the iconic VW van!|
In order to make the crashed versions, I'm thinking about making a little mould, casting them and then "destroying" them before they're dried completely. That should yield some interesting shapes :)
zondag 16 februari 2014
Our party ran into Ilduvu for a decent showdown, undecided in the end. After the confrontation our heroes traveled to Corflu, only to find out Ilduvu arrived later the same day to prepare for a support mission on the Zola Fel.