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zondag 23 september 2012

RuneQuest 6 scenario 1

Herculon and Daerius charge forward, while Jaya prepares her bow and Giomanach starts casting Palsy
We had the last session of our first scenario yesterday. In it the party ran into what was left of a party of ogres masquerading as Etyries traders. Since the encounter took place in the chaparral, far away from civilisation, and since the party was coming from the direction of the ogre lair they cleaned out just before, both sides realised on sight that there would be no pretending. The adventurers charged on sight, leaving the ogre animist little opportunity to prepare, and only one managed to summon its ancestor spirit in time.

They then returned to Pavis to check out the shop the ogres were running, and had what one could call 'a good day' with lots of goods they could sell, plus they got a four wheeled wagon out of the deal. Time for some well deserved R&R and training now...

Miniatures are Amazon (cart), Mad Knight (cannibals), and a mix with some L&L in the distance.

vrijdag 14 september 2012

Some new Pavis terrain

Our RPG table with the lighting switched on
I needed some underground for chaparal and desert terrain, and I decides to try out using a vulcanized rubber sheet as underground, with a brown and white mix of paint dabs for a bit of variation. I took a few minutes to prepare a few cast rock formations and drybrush them, and the result is quite nice, if I say so myself.

 

vrijdag 7 september 2012

Loz Whitaker on TDM: Glorantha soon(er)!



Here's what Loz posted on the TDM forum concerning the Glorantha development roadmap:

Concerning our plans for Glorantha.

Its clear people want us to do something. It was the question most asked of me at Gencon, and so we are accelerating our plans a little (a LITTLE, I hasten to add). The likelihood of Gloranthan publications will be something like this:

RuneQuest: Adventures in Glorantha (yes, it steals, shamelessly, the title of the never-published RQIV, but it has to be done). This will be a general introduction to the lozenge plus all the rules tweaks and chargen tweaks needed to play in Glorantha. And it will be 3rd Age.

Stat Packs: Probably free PDFs to accompany Moon Design's releases such as Sartar, Pavis and Harrek. Before we can release these, we need RQ:AiG.

Setting: We'll be taking a region of Glorantha and developing the bejesus out of it. Yes, we know which area. Its all agreed with Moon Design and its one Pete and I love to bits.

Scenarios: To support the Setting. Additional scenarios, expansions, and so on. Some will be free PDFs, some will be full books.

With the setting we want to recreate that RQ2 'Borderlands' or 'Pavis' feel: s place that RQ Glorantha players feel is theirs, and detailed enough to capture the imagination, but not so detailed as to deter newcomers. Which is why the region we've been given is so perfect and exciting.

I won't say more than the above until we're in a position to offer some more concrete details. But this gives you an idea of what we have planned.

dinsdag 4 september 2012

Artist impression of Pairing Stones

Here is a digital impression for my adventure this weekend:

Outside of New Pavis, the most mythically important regional holy place for Sartarites is the Pairing Stones. This remarkable pair of menhirs is located on a rocky bluff about 60 miles northwest of Pavis. One is pale blue and the other is pale brown. Both are some 25 feet high and tilt slightly towards on another. Here it is easy to contact Orlanth; one of the sons of Orlanth was wed at this place and, after he died the final time, was burned and apotheosized. Many traditionalist Sartarite clans perform secret ceremonies here such as initiation and heroquests. The Pairing Stones are currently under the control of the powerful Bullford Clan and their Storm Voice Farangar Horseteeth.